ObjectTemplate.SetGoBackOnRecoil

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Revision as of 22:06, 17 November 2008 by Pilot 51 (talk | contribs) (New page: == MDT description == For weapons where recoil causes the crosshair to creep/shift up as the weapon is fired, this determines whether the crosshair automatically returns back to its origin...)
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MDT description

For weapons where recoil causes the crosshair to creep/shift up as the weapon is fired, this determines whether the crosshair automatically returns back to its original position once firing ceases.

0 = Weapon's crosshair stays pointed upward when firing ceases (all assault guns are set to 0).

1 = Crosshair at least partially returns to its original position when firing ceases (everything else).

Source and more details

Additional Description