<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://pilot51.com/w/index.php?action=history&amp;feed=atom&amp;title=ObjectTemplate.AiTemplate</id>
	<title>ObjectTemplate.AiTemplate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://pilot51.com/w/index.php?action=history&amp;feed=atom&amp;title=ObjectTemplate.AiTemplate"/>
	<link rel="alternate" type="text/html" href="https://pilot51.com/w/index.php?title=ObjectTemplate.AiTemplate&amp;action=history"/>
	<updated>2026-05-03T04:56:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://pilot51.com/w/index.php?title=ObjectTemplate.AiTemplate&amp;diff=517&amp;oldid=prev</id>
		<title>Jjxclan: New page: == MDT description == Set in the Objects.con and Weapons.con files for weapons and vehicles. This property links the object to the AI object made with &#039;&#039;AiTemplate.Create &lt;name&gt;&#039;&#039; in the c...</title>
		<link rel="alternate" type="text/html" href="https://pilot51.com/w/index.php?title=ObjectTemplate.AiTemplate&amp;diff=517&amp;oldid=prev"/>
		<updated>2008-11-01T01:55:16Z</updated>

		<summary type="html">&lt;p&gt;New page: == MDT description == Set in the Objects.con and Weapons.con files for weapons and vehicles. This property links the object to the AI object made with &amp;#039;&amp;#039;AiTemplate.Create &amp;lt;name&amp;gt;&amp;#039;&amp;#039; in the c...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== MDT description ==&lt;br /&gt;
Set in the Objects.con and Weapons.con files for weapons and vehicles. This property links the object to the AI object made with &amp;#039;&amp;#039;AiTemplate.Create &amp;lt;name&amp;gt;&amp;#039;&amp;#039; in the corresponding AI/Objects.con or AI/Weapons.con file. &lt;br /&gt;
&lt;br /&gt;
Every PCO (Player Controlled Object, e.g. a weapon or vehicle) needs its own section in Ai/Objects.con, so that AI (bots) can know about it. This is also required if you include another object (i.e. a turret mounted MG) which has its own code. Similarly, every Firearm you create in Weapons.con needs its own section in its Ai/Weapons.con. &lt;br /&gt;
&lt;br /&gt;
.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[http://mdt.planetbattlefield.gamespy.com/scripting/ObjectTemplate/Properties/AiTemplate.shtm Source and more details]&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Additional Description ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlefield 1942]]&lt;/div&gt;</summary>
		<author><name>Jjxclan</name></author>
	</entry>
</feed>