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	<id>https://pilot51.com/w/index.php?action=history&amp;feed=atom&amp;title=ObjectTemplate.BindToSkeletonPart</id>
	<title>ObjectTemplate.BindToSkeletonPart - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://pilot51.com/w/index.php?action=history&amp;feed=atom&amp;title=ObjectTemplate.BindToSkeletonPart"/>
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	<updated>2026-05-03T07:00:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://pilot51.com/w/index.php?title=ObjectTemplate.BindToSkeletonPart&amp;diff=703&amp;oldid=prev</id>
		<title>Pilot 51: New page: == MDT description == Used in Weapons.con. If a hand weapon is made up out of many bones, then this property is used to connect one model part of the weapon (stored in a seperate .sm file)...</title>
		<link rel="alternate" type="text/html" href="https://pilot51.com/w/index.php?title=ObjectTemplate.BindToSkeletonPart&amp;diff=703&amp;oldid=prev"/>
		<updated>2008-11-18T02:23:56Z</updated>

		<summary type="html">&lt;p&gt;New page: == MDT description == Used in Weapons.con. If a hand weapon is made up out of many bones, then this property is used to connect one model part of the weapon (stored in a seperate .sm file)...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== MDT description ==&lt;br /&gt;
Used in Weapons.con. If a hand weapon is made up out of many bones, then this property is used to connect one model part of the weapon (stored in a seperate .sm file) to the bone name found in the weapon&amp;#039;s .ske file. For example, the No4 and K98 sniper rifles use this to attach a clip model to a bone named &amp;#039;&amp;#039;clip&amp;#039;&amp;#039;. This property is also used for the weapons&amp;#039; reload animation, located in animations/weapons/&amp;#039;&amp;#039;weapon name&amp;#039;&amp;#039;/&amp;#039;&amp;#039;animation file&amp;#039;&amp;#039; to make each piece of the weapon move separately.&lt;br /&gt;
&lt;br /&gt;
Making custom bones for weapons is possible but requires custom animations as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[http://mdt.planetbattlefield.gamespy.com/scripting/ObjectTemplate/Properties/BindToSkeletonPart.shtm Source and more details]&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Additional Description ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlefield 1942]]&lt;/div&gt;</summary>
		<author><name>Pilot 51</name></author>
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